Review of Resident Evil / Resident Evil Director’s Cut for PSX

Resident Evil PS1 (PSX)

With all of the darkest survival horrors out there comes one that stands above them all. This one game exploded in to a franchise as one of the top or maybe even THE top zombie killing game of all time. I of course am speaking of one of the greatest survival horror games ever to be released, Resident Evil.

As a long time fan of the video game franchise, I’ve decided to speak my mind about each title that is related to the official story itself over the course of time. Also know that if I haven’t played the game then I can’t write about it. So without further ado, let us begin.

Resident Evil/ Resident Evil Directors Cut
U.S Release Date: March 30th, 1996
Console: Sony Playstation

In 1996, Capcom released a video game that would revolutionize the survival horror genre as we know it. Resident Evil was one title that could send chills up your spine with it’s scary music, gruesome creatures, and terribly frightening voice acting. You play as either Stars Member Chris Redfield or Jill Valentine in a quest of survival. Locked in a mansion with no safe way of escape, it’s up to you to find a way out by solving hair raising puzzles, killing blood thirsty zombies and uncovering the truth behind a sinister corporation along the way.

The graphics weren’t bad for it’s time and the story was as creative as writing could get. With death, betrayal and a whole lot of mystery behind it, we got one of the best survival horror stories ever written.

When it comes to characters, you can’t go wrong with a gun wielding, muscular Arnold schwarzenegger looking dude in green, and a video game babe with padded shoulders, who just happens to be the master of unlocking. Both Chris and Jill have separate stories, and each of the stories can change depending on the players actions throughout the game. Some ways make the story end extremely well while others make it end terribly wrong.

Voice acting was…um..not good. Even though I wouldn’t change a thing about it, the voice acting was terrible and not sincere to the games story and events at all. In a lot of ways, the voice over added a comical sense to what was supposed to be a creepy and dark experience. When a cut scene comes up, be prepared to laugh. Just about every line read was hilarious such as Wesker’s “Stop It!”, but nothing can ever top the greatness that is Barry Burton. With lines such as the Jill Sandwich and master of unlocking, this character will never be forgotten.

When it comes to game play, this game is awesome. I was still young and not to good with a joystick when I first played the directors cut dual shock version of this game. I was running in to walls and getting eaten by zombies at every turn. While I myself have never played the original release of this game, I watched as one of my friends did, and it appeared to be extremely difficult. More enemies, less items, more hits to kill the enemies, and just one hell of a time getting through. From what I can remember, it was a real nightmare.

The directors cut version of this game, was a real sigh of relief. It fixed everything that the original did wrong, and made it a lot easier on us newbies to the next gen 3D consoles. Enemies didn’t take a million shots to take down, more items were scattered around to keep up the survival, and new features such as new character graphics and camera angles were placed in to this new version of the game.

The weapons in this game are awesome, spanning from handguns to flame throwers, so you have plenty of choices on how to kill your zombie friends.

All in all, I love the game. No matter what version you are playing, you will still get the same great Resident Evil that started it all, and lead to more sequels, motion pictures, and a world of fans. If you haven’t played this game “If that’s possible” then go out right now, and pick it up wherever you can. You can also download the game for only $9.99 at the playstation store if you own a PS3 console.

Final Scores:
Resident Evil: 7.5/10
Resident Evil Directors Cut: 8/10

 

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Plants Vs. Zombies: Bowling Level

Plants vs Zombies...brainz!

Tower Defense games are almost always fun time wasters… However, Popcap games has a true gem on their hands with Plants vs. Zombies. In Plants vs. Zombies you play as a home owner (or god, I’m not sure) hell bent on preventing the walking dead from getting to your house. How do you do this? Well… by using plants as weapons. The plants range from those that shoot out little nuts/balls of some sort to cherries that go boom and waste an entire fleet of brainless horde.

Although most of your time in the game is spent planting weaponry to take out the zombies you get a few special levels including one that allows you to bowl huge nuts into zombies to take them out.

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Cheap Zombie Thrills with Killing Floor

Killing Floor is a co-op first person zombie shooter from London based indie developer Tripwire Interactive available for just under 20 bucks on Steam.  The game thrusts you into the role of military and police survivors in the midst of a “specimen” outbreak of cloned soldier-monsters (zombies).  The only option for survival is to exterminate the monster hordes, preferably in the most violent means possible.

Nothing quite like spilling zombie brains in London in the summer.

On a standard server up to 6 players band together in an attempt withstand the various waves of shambling horrors.  The enemies range from the meek grunt zombies known as Clots to chainsaw equipped Scrakes.  After surviving the various waves, players must fight through one last battle while facing the big boss known as Patriarch.  If it wasn’t bad enough trying to fight through the horde alone, the Patriarch is equipped with a surgically attached mini-gun, rocket launcher, cloaking and the ability to heal himself (whilst conveniently cloaked).

In between waves players have a chance to spend cash procured from slaughtering zombies in the traveling trade shop, allowing refills on ammunition, body armor, grenades and a wide variety of armaments.  In the limited time between rounds one must find the trader, make their purchases and be ready for the next wave requiring forethought on what transactions will need to be made.

Since release, Tripwire has released several major content updates to the game, proving their commitment to further developing their product.  After a hiatus from the game I was recently surprised with an overhaul on the trade system, more than twice as many maps to choose from and several new weapons.  Tripwire also offers DLC available for purchase, but these only create cosmetic changes in characters and have no impact on the gameplay itself.  It is indeed commendable that they are consistently working to improve the game for the existing player base without any additional purchases.

The gameplay certainly isn’t as deep as others in the genre (Left 4 Dead 2 comes to mind, particularly the versus mode), but it doesn’t pretend or need to be.  Killing Floor is a fantastic game to whittle away a few hours at a time while blasting through horde after horde without worrying about being ambushed by an enemy team.  If killing flood after flood of zombies is your bag, this game is for you.  While I do prefer the Left 4 Dead franchise overall, this is the game I turn to when I’m looking for PvE co-operative zombie smashing fun.

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